joaomorais Hey there everyone 👋, I'm composing this article to write on the list of ideas and improvements that will be brought into Cosmo Crafter once the first stable version is released. New ideas and suggestions are always welcome.
joaomorais Here are some other ideas for the roadmap of Cosmo Crafter: When removing a friend, we want to make sure that you want to perform this operation by adding a popup; We want to introduce a mechanism for you to be able to undo certain actions (like unfriending or when sending a message);
joaomorais Some new ideas have come to mind in the last few days: Bank: the place where the players can make long term deposits, make investments, get loans, and transfer funds; Daily Rewards: what about a daily strike? Get credits every-day you play, open nuggets and get resources; Terraforming: prepare yourself to research new technologies, build new spacecrafts and be able to terraform new land that can later be colonised; terraforming will allow players to make inhabitable areas of a planet, that currently only allow for the extraction of resources, suitable for a new colony; Dynamic Quests: OK, so now we get to the realm of where we would like to introduce ML models - or Artificial Intelligence -, in order to create new, tailored quests for players.